Inside And Outside Assembly Flat Press Production Line
GHL company is professional manufacturer for Insulating Glass Production Line, inside and Outside Assembly Flat Press Production Line is one of its categories, to press glass first at outside, then delivery to the pressing part to produce a perfect insulating glass.
GHL company is professional manufacturer for insulating glass production line, main products include all size of inside and outside assembly Ig glazing glass product equipment, online gas filling machine.Insualting glass sealing robot ,butyl sealant coating machine ,spacer bending machine and desiccant filling machine etc.
All products passed CE certificate .
We have many after-sales agencies, could supply perfect after-sales service in the world.
Ig Glass Machine,Hollow Glass Machine,Insulating Glass Machine,Insulating Glass Process Machine Shandong GHL CNC Machinery Co., Ltd , https://www.ghlglassmachine.com
Autodesk Adds More Tools to Game Development Suite at GDC 2015
**Public Company Information:**
NASDAQ: ADSK
**SAN FRANCISCO, March 2, 2015 —** Autodesk, Inc. is making waves at this year’s Game Developers Conference (GDC) in San Francisco by unveiling two major updates to its game development tools. The company is introducing a new technology preview of the Stingray Game Engine and launching Maya LT 2016, a powerful tool designed specifically for indie developers.
**Autodesk Stingray Technology Preview**
On Wednesday, March 4, from 3:30 PM to 4:30 PM in Room 3003 of the West Hall at Moscone Convention Center, Autodesk will host an exclusive tech preview of its upcoming Stingray Game Engine. This engine, built on the core technology of the Bitsquid engine acquired last summer, is currently in development and aims to simplify the game creation process across multiple platforms.
Martin Wahlund, CEO of Fatshark, shared his excitement about the project: “Since acquiring Bitsquid last summer, our teams have been working hard to enhance and expand the engine’s capabilities. We’re thrilled to be using Stingray to develop our upcoming title, ‘Warhammer: End Times – Vermintide.’â€
The preview will showcase key features such as:
- **Simultaneous Platform Deployment**: A live link between Stingray and multiple devices allows developers to test their games on various platforms at once.
- **Integrated Workflow**: Streamlined export processes for 3D content.
- **Modern Data-Driven Architecture**: Enables easy adjustments to a game’s visual style without recompiling the engine.
For more details or to join the beta program, visit [www.autodesk.com/stingray](http://www.autodesk.com/stingray).
**Autodesk Maya LT 2016**
Maya LT 2016, set to launch on March 26, 2015, brings a range of new features that make 3D modeling and animation faster and more efficient for indie developers.
Oliver Clarke, director and co-founder of Modern Dream, praised the software: “Maya LT has been essential in helping us create our first independent title. It’s one of the most powerful tools we’ve used for 3D asset creation.â€
New features include:
- **Sculpting and UV Tools**: Brush-based sculpting and improved UV editing tools streamline the creative process.
- **Advanced Animation Tools**: Spline IK and cluster deformation support complex character animations.
- **Physically-Based Shading**: Enhances realism with more accurate material rendering.
- **Creative Market Integration**: A dedicated content store within Maya LT gives users access to thousands of pre-made 3D assets.
Maya LT is available via a flexible desktop subscription model with monthly, quarterly, or annual payment options.
For more information on Autodesk’s GDC 2015 activities, visit [area.autodesk.com/gdc2015](http://area.autodesk.com/gdc2015).
**About Autodesk**
Autodesk empowers people to imagine, design, and create a better world. From architects and engineers to digital artists and students, millions use Autodesk software to bring their ideas to life. Learn more at [autodesk.com](http://autodesk.com) or follow us on [@autodesk](https://twitter.com/autodesk).
Autodesk, the Autodesk logo, Stingray, and Maya LT are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and affiliates. All other brand names, product names, or trademarks belong to their respective owners. Autodesk reserves the right to change product offerings, specifications, and pricing without notice. © 2015 Autodesk, Inc. All rights reserved.